| OCR Text |
Show 45 anisotropic filtering of MRI data. IEEE Transactions for Medical Imaging, 11(2):221-232, June 1992. [13] R.E. Graham. Snow removal-a noise stripping process for picture signal. IRE Transaction on Information Theory, 8:129-144, 1966. [14] R.M. Haralick and L. Watson. A facet model for image data. Computer Graphics and Image Processing, 15:113-129, 1981. [15] Robert Haralick. Glossary of Computer Vision. Machine Vision International, Ann Arbor, Michigan, May 1986. [16] G.T. Herman and H.K. Liu. Three-dimensional display of human organs from computed tomograms. Computer Graphics and Image Processing, 9(1):1-21, January 1979. [17] T.S. Huang, G.J. Yang, and G.Y. Tang. A fast two-dimensional median filtering algorithm. IEEE Transactions on Acoustics and Speech Signal Processing, 27:13-18, 1979. [18] E. Keppel. Approximating complex surfaces by triangulation of contour lines. IBM Journal of Research and Development, 19(1):2-11, January 1975. [19] David Laur and Pat Hanrahan. Hierarchical splatting: A progressive refinement algorithm for volume rendering. Computer Graphics {SIGGRAPH '91 Proceedings), 25(4):285-288, July 1991. [20] J .S. Lee. Refined filtering of image noise using local statistics. Computer Graphics and Image Processing, 15:380-389, 1981. [21] A. Lev, S.W. Zucker, and A. Rosenfel. Iterative enhancement of noisy images. IEEE Transactions on System, Man and Cybernetics, 7:435-441, 1977. [22] M. Levay. Display of surfaces from volume data. IEEE Computer Graphics and Applications, 8(3):29-37, March 1988. [23] M. Levoy. A taxonomy of volume visualization algorithms, August 1990. SIGGRAPH 1990 Course Notes 11, Voulme Visualization Algorithms and Archi teet ures. [24] M. Levoy. Efficient ray tracing of volume data. ACM Transactions on Graphics, 9(3):245-261, July 1990. [25] M. Levoy. Volume rendering, a hybrid ray tracer for rendering polygon and volume data. IEEE Computer Graphics and Applications, 10(2):33-40, March 1990. [26] W. E. Lorensen and H. E. Cline. Marching cubes: A high resolution 3D surface construction algorithm. Computer Graphics {Proceedings of SIGGRAPH 1987), pages 163-169, July 1987. |