| Title | Illumination for Computer-Generated Images |
| Publication Type | thesis |
| School or College | College of Engineering |
| Department | Computing |
| Author | Phong, Bui Tuong |
| Date | 1973 |
| Description | This .report describes a new model for the shading of computer-generated images of objects in general and of polygonally descibed free-form curved surfaces in particular. The shading function is determined by a linear interpolation Of the curvature of the surface. It takes into consideration the physical properties of the materials of which the surfaces are made. By applying the fundamental laws. I . . of optics, highlights due to the specular reflection of the light are simulated,. and other . existing shading problems are Overcome. . This results In computer-generated images of increased realism. A large number of sample pictures are' provided to give a pictorial comparison of the new shading process with past methods. Finally, pictures of I . simple real solids, such as cylinders, spheres and cones, are compared with those generated by the computer. |
| Type | Text |
| Publisher | University of Utah |
| Language | eng |
| Rights Management | © Bui Tuong Phong |
| Format | application/pdf |
| Format Medium | application/pdf |
| ARK | ark:/87278/s60635q6 |
| Setname | ir_etd |
| ID | 1602050 |
| Reference URL | https://collections.lib.utah.edu/ark:/87278/s60635q6 |
| Title | Page 2 |
| Format | application/pdf |
| Setname | ir_etd |
| ID | 1602052 |
| OCR Text | Show |
| Reference URL | https://collections.lib.utah.edu/ark:/87278/s60635q6/1602052 |