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Publication Type technical report
School or College College of Engineering
Department Computing, School of
Creator Smith, Glenn Gordon
Title Modeling the Motion of Human Muscle Systems with Computer Graphics
Date 1990-08
Description The Sarcomere system uses computer graphics to model human muscle systems. Each muscle is modeled as a collection of discrete, movable elements that we call muxels. The advantages of this model include fast integer-based processing and user specified variable resolution. The Sarcomere system processes the muscle data, contracting specified muscles (including muscle-muscle and muscle-bone interactions) according to the rules of muscle anatomy. Finally, the border outline of the muscle is approximated with B-splines.
Type Text
Subject sarcomere; muxel; muscle system
Subject LCSH Computer graphics; Muscles--Computer simulation
Language eng
Bibliographic Citation Smith, G. G. (1990). Modeling the Motion of Human Muscle Systems with Computer Graphics.
Series University of Utah Computer Science Technical Report
Relation is Part of ARPANET
Format Medium application/pdf
Format Extent 36,678,737 bytes
File Name Smith-Modeling_The_Motion.pdf
Conversion Specifications Original scanned with Kirtas 2400 and saved as 400 ppi uncompressed TIFF. PDF generated by Adobe Acrobat Pro X for CONTENTdm display
ARK ark:/87278/s6nw1kfm
Setname ir_computersa
ID 101232
Reference URL https://collections.lib.utah.edu/ark:/87278/s6nw1kfm

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Title Page 29
Setname ir_computersa
ID 101166
Reference URL https://collections.lib.utah.edu/ark:/87278/s6nw1kfm/101166
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