| Publication Type |
Technical report |
| School or College |
College of Engineering |
| Department |
Computing, School of |
| Creator |
Forrest, A. R. |
| Title |
On the rendering of surfaces |
| Date |
1979 |
| Description |
Abstract: Despite the relative sophistication of modern surface design systems, many graphical renderings of surfaces are relatively crude. The paper discusses a variety of possible rendering, including various line drawing methods, realistic and functional shading, and ccombinations of line drawings and smooth shading, concluding that a good choice is the superpostion of contours or sections on either realistic or Gaussian curvature shading.: |
| Type |
Text |
| Publisher |
University of Utah |
| Subject |
surface design systems; graphical renderings; functional shading; curvature shading |
| Subject LCSH |
Surfaces--Data processing; Computer graphics--Research; Computer-aided design |
| Language |
eng |
| Series |
University of Utah Computer Science Technical Report |
| Relation is Part of |
ARPANET |
| Format Medium |
application/pdf |
| Format Extent |
30,327,398 bytes |
| File Name |
Forrest-On_The_Rendering.pdf |
| Conversion Specifications |
Original scanned with Kirtas 2400 and saved as 400 ppi uncompressed TIFF. PDF generated by LIMB™ for CONTENTdm display |
| ARK |
ark:/87278/s6b01r20 |
| Setname |
ir_computersa |
| ID |
107216 |
| Reference URL |
https://collections.lib.utah.edu/ark:/87278/s6b01r20 |