| Publication Type | Technical report |
| School or College | College of Engineering |
| Department | Computing, School of |
| Creator | Forrest, A. R. |
| Title | On the rendering of surfaces |
| Date | 1979 |
| Description | Abstract: Despite the relative sophistication of modern surface design systems, many graphical renderings of surfaces are relatively crude. The paper discusses a variety of possible rendering, including various line drawing methods, realistic and functional shading, and ccombinations of line drawings and smooth shading, concluding that a good choice is the superpostion of contours or sections on either realistic or Gaussian curvature shading.: |
| Type | Text |
| Publisher | University of Utah |
| Subject | surface design systems; graphical renderings; functional shading; curvature shading |
| Subject LCSH | Surfaces--Data processing; Computer graphics--Research; Computer-aided design |
| Language | eng |
| Series | University of Utah Computer Science Technical Report |
| Relation is Part of | ARPANET |
| Format Medium | application/pdf |
| Format Extent | 30,327,398 bytes |
| File Name | Forrest-On_The_Rendering.pdf |
| Conversion Specifications | Original scanned with Kirtas 2400 and saved as 400 ppi uncompressed TIFF. PDF generated by LIMB™ for CONTENTdm display |
| ARK | ark:/87278/s6b01r20 |
| Setname | ir_computersa |
| ID | 107216 |
| Reference URL | https://collections.lib.utah.edu/ark:/87278/s6b01r20 |