Publication Type |
report |
School or College |
University Libraries |
Department |
J. Willard Marriott Library |
Creator |
Parke, Frederic Ira |
Title |
Computer generated animation of faces |
Date |
1972-06 |
Description |
This report discusses the representation, animation and data collection techniques that have been developed and used to produce "realistic" computer generated half-tone animated sequences of a human face changing expression. It was determined that approximating the surface of a face with a polygonal skin containing approximately 300 polygons defined by about 400 vertices is sufficient to produce a realistic face. Animation was accomplished using a cosine interpolation scheme to fill in the intermediate frames between expressions. This approach is good enough to produce realistic facial motion. The three-dimensional data used to describe the expressions of the faces was obtained photogrammetrically using pairs of photographs. |
Type |
Text |
Subject |
Computer animation |
Language |
eng |
Rights Management |
Frederic Ira Parke |
Format Medium |
application/pdf |
Format Extent |
12,849,908 Bytes |
Identifier |
uspace/id/10698 |
ARK |
ark:/87278/s6cv7svx |
Setname |
ir_uspace |
ID |
712685 |
Reference URL |
https://collections.lib.utah.edu/ark:/87278/s6cv7svx |