| Publication Type | report |
| School or College | University Libraries |
| Department | J. Willard Marriott Library |
| Creator | Parke, Frederic Ira |
| Title | Computer generated animation of faces |
| Date | 1972-06 |
| Description | This report discusses the representation, animation and data collection techniques that have been developed and used to produce "realistic" computer generated half-tone animated sequences of a human face changing expression. It was determined that approximating the surface of a face with a polygonal skin containing approximately 300 polygons defined by about 400 vertices is sufficient to produce a realistic face. Animation was accomplished using a cosine interpolation scheme to fill in the intermediate frames between expressions. This approach is good enough to produce realistic facial motion. The three-dimensional data used to describe the expressions of the faces was obtained photogrammetrically using pairs of photographs. |
| Type | Text |
| Subject | Computer animation |
| Language | eng |
| Rights Management | Frederic Ira Parke |
| Format Medium | application/pdf |
| Format Extent | 12,849,908 Bytes |
| Identifier | uspace/id/10698 |
| ARK | ark:/87278/s6cv7svx |
| Setname | ir_uspace |
| ID | 712685 |
| Reference URL | https://collections.lib.utah.edu/ark:/87278/s6cv7svx |