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CreatorTitleDescriptionSubjectDate
1 Bargteil, Adam WadeAnimation of deformable bodies with quadratic bézier finite elementsIn this article, we investigate the use of quadratic finite elements for graphical animation of deformable bodies.We consider both integrating quadratic elements with conventional linear elements to achieve a computationally efficient adaptive-degree simulation framework as well as wholly quadratic ...2014-01-01
2 Venkatasubramanian, SureshApproximate Bregman near neighbors in sublinear time: beyond the triangle inequalityBregman divergences are important distance measures that are used extensively in data-driven applications such as computer vision, text mining, and speech processing, and are a key focus of interest in machine learning. Answering nearest neighbor (NN) queries under these measures is very important i...2012-01-01
3 Blair, StevenChannel routing for integrated opticsIncreasing scope and applications of integrated optics necessitates the development of automated techniques for physical design of optical systems. This paper presents an automated, planar channel routing technique for integrated optical waveguides. Integrated optics is a planar technology and lacks...2013-01-01
4 Bargteil, Adam WadeDeformation embedding for point-based elastoplastic simulationWe present a straightforward, easy-to-implement, point-based approach for animating elastoplastic materials. The core idea of our approach is the introduction of embedded space-the least-squares best fit of the material's rest state into three dimensions. Nearest neighbor queries in the embedded spa...2014-01-01
5 Gopalakrishnan, GaneshEfficient search for inputs causing high floating-point errorsTools for floating-point error estimation are fundamental to program understanding and optimization. In this paper, we focus on tools for determining the input settings to a floating point routine that maximizes its result error. Such tools can help support activities such as precision allocation, p...2014-01-01
6 Thompson, William B.Evaluating the accuracy of size perception in real and virtual environmentsAccurate perception of the size of 3D objects depicted on 2D desktop displays is important for many applications. Whether users perceive objects depicted on a display to be the same size as comparable real world objects is not well understood. We propose using affordances judgments as a way of measu...2012-01-01
7 Berzins, MartinRadiation modeling using the Uintah heterogeneous CPU/GPU runtime systemThe Uintah Computational Framework was developed to provide an environment for solving fluid-structure interaction problems on structured adaptive grids on large-scale, long-running, data-intensive problems. Uintah uses a combination of fluid-flow solvers and particle-based methods for solids, toget...2012-01-01
8 Bargteil, Adam WadeStrain limiting for clustered shape matchingIn this paper, we advocate explicit symplectic Euler integration and strain limiting in a shape matching simulation framework. The resulting approach resembles not only previous work on shape matching and strain limiting, but also the recently popular position-based dynamics. However, unlike this pr...2014-01-01
9 Regehr, JohnSwarm testingSwarm testing is a novel and inexpensive way to improve the diversity of test cases generated during random testing. Increased diversity leads to improved coverage and fault detection. In swarm testing, the usual practice of potentially including all features in every test case is abandoned. Rather,...2012-01-01
10 Regehr, JohnTest-case reduction for C compiler bugsTo report a compiler bug, one must often find a small test case that triggers the bug. The existing approach to automated test-case reduction, delta debugging, works by removing substrings of the original input; the result is a concatenation of substrings that delta cannot remove. We have found this...2012-01-01
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