Creator | Title | Description | Subject | Date | ||
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![]() | Hansen, Charles D.; Shirley, Peter S. | Parallel point reprojection | Improvements in hardware have recently made interactive ray tracing practical for some applications. However, when the scene complexity or rendering algorithm cost is high, the frame rate is too low in practice. Researchers have attempted to solve this problem by caching results from ray tracing an... | Point reprojection; Ray tracing | 2001 |