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CreatorTitleDescriptionSubjectDate
1 Keller, JacksonDesigning for Interactivity: the Camera in 3D Video GamesThis paper analyzes the effect that camera control has on art, design, and player experience in 3D video games. It will specifically explore the implications of various methods of camera control that have emerged during the brief history of 3D games: the first and third-person perspectives, fixed an...2019
2 Fitzwilliam, RoxanneThe Window Control and CatharsisThis paper is a companion to the animated short I made, called The Window. In this paper, I aim to comprehensively reflect upon the project itself, the inspirations and meaning behind it, as well as the process of making it. I will also explain how this project has worked as a form of art therapy an...2019
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