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1 Breaking the mold: using epistolary architecture to craft a new type of video game narrativeir_htoaText
2 The hero's journey as found within outer wildsir_htoaText
3 Heroes of rock: A design post mortem exploring the video game design process as it relates to player satisfactionir_htoaText
4 Late City Riders: an Attempt to Create a Capstone Project that Best Retains a Player's Focusir_htoaText
5 Video game development during a pandemic: a student's perspectiveir_htoaText
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