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Creator | Title | Description | Subject | Date |
451 |
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Creem-Regehr, Sarah Hope; Willemsen, Peter; Gooch, Amy A.; Thompson, William B. | The influence of restricted viewing conditions on egocentric distance perception: implications for real and virtual environments | Three experiments examined the influence of field of view and binocular viewing restrictions on absolute distance perception in the real world. Previous work has found that visually directed walking tasks reveal accurate distance estimations in full-cue, real world environments to distances of ab... | Distance perception; Egocentric | 2003-08-29 |
452 |
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Riloff, Ellen M. | Information extraction as a stepping stone toward story understanding | Historically story understanding systems have depended on a great deal of handcrafted knowledge. Natural language understanding systems that use conceptual knowledge structures (Schank and Abelson 1977; Cullingford 1978; Wilensky 1978; Carbonell 1979; Lehnert 1981; Kolodner 1983) typically rely on ... | Information extraction; Story understanding | 1999 |
453 |
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Henderson, Thomas C.; Cohen, Elaine | Innate theories as a basis for autonomous mental development | Sloman (in robotics), Chomsky and Pinker (in natural language), and others, e.g., Rosenberg (in human cooperative behavior) have proposed that some abstract theories relevant to cognitive activity are encoded genetically in humans. The biological advantages of this are (1) to reduce the learning ... | Autonomous mental development | 2009 |
454 |
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Gopalakrishnan, Ganesh | Inspect: a runtime model checker for multithreaded C programs | We present Inspect, a runtime model checker for revealing concurrency bugs in multithreaded C programs. Inspect instruments a given program at all global interaction points, and with the help of a new scheduler, examines all relevant thread interleavings under dynamic partial order reduction (DPO... | Multithreaded C programs; Model checker; Inspect; Concurrency bugs | 2008 |
455 |
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Henderson, Thomas C. | Instrumented sensor system - practice | In previous work, we introduced the notion of Instrumented Logical Sensor Systems (ILSS) that are derived from a modeling and design methodology [4, 2]. The instrumented sensor approach is based on a sensori-computational model which defines the components of the sensor system in terms of their func... | Instrumented Logical Sensor Systems; ILSS | 1997 |
456 |
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Henderson, Thomas C. | Instrumented sensor system architecture | Sensor systems are becoming ubiquitous throughout society, yet their design, construction and operation is still more of an art than a science. In this paper, we define, develop, and apply a formal semantics for sensor systems that provides a theoretical framework for an integrated software architec... | Instrumented sensor system; Instrumented Logical Sensor Systems; ILSS | 1997 |
457 |
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Henderson, Thomas C. | Instrumented sensor system architecture | Sensor systems are becoming ubiquitous throughout society, yet their design, construction and operation are still more of an art than a science. In this paper, we define, develop, and apply a formal semantics for sensor systems that provides a theoretical framework for an integrated software archite... | Instrumented sensor system; Instrumented Logical Sensor Systems; ILSS | 1997 |
458 |
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Hansen, Charles D.; Parker, Steven G.; Johnson, Christopher R. | Integrated problem solving environment: the SCIRun computational steering system | SCIRun is a scientific programming environment that allows the interactive construction, debugging, and steering of large-scale scientific computations. We review related systems and introduce a taxonomy that explores different computational steering solutions, Considering these approaches, we discu... | SCIRun; Computational steering; Problem solving environment; Distributed computing | 1998 |
459 |
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Freire, Juliana | Integrated scientific workflow management for the Emulab network testbed | The main forces that shaped current network testbeds were the needs for realism and scale. Now that several testbeds support large and complex experiments, management of experimentation processes and results has become more difficult and a barrier to high-quality systems research. The popularity o... | Workflow management; Data exploration; Emulab; Network testbeds | 2006 |
460 |
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Balasubramonian, Rajeev | Integrating adaptive on-chip storage structures for reduced dynamic power | Energy efficiency in microarchitectures has become a necessity. Significant dynamic energy savings can be realized for adaptive storage structures such as caches, issue queues, and register files by disabling unnecessary storage resources. Prior studies have analyzed individual structures and their... | Microarchitecture | 2002 |
461 |
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Parker, Steven G. | Integrating component-based scientific computing software | In recent years, component technology has been a successful methodology for large-scale commercial software development. Component technology combines a set of frequently used functions in a component and makes the implementation transparent to users. Software application developers typically conne... | SCIRun; BioPSE; Component technology; Computational steering; Problem solving environment; Distributed computing | 2006 |
462 |
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Bruderlin, Beat | Interaction with constraints in 3D modeling | Interactive geometric modeling is an important part of the industrial product design process. This paper describes how constraints can be used to facilitate the interactive definition of geometric objects and assemblies. We have implemented a geometric modeling system that combines the definition o... | Interactive geometric modeling; Industrial product design; Geometric constraints | 1990 |
463 |
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Hansen, Charles D.; Shirley, Peter S. | Interactive caustics using local precomputed irradiance | Bright patterns of light focused via reflective or refractive objects onto matte surfaces are called "caustics". We present a method for rendering dynamic scenes with moving caustics at interactive rates. This technique requires some simplifying assumptions about caustic behavior allowing us to co... | Illumination | 2004 |
464 |
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Hansen, Charles D.; Whitaker, Ross T. | Interactive deformation and visualization of level set surfaces using graphics hardware | Deformable isosurfaces, implemented with level-set methods, have demonstrated a great potential in visualization for applications such as segmentation, surface processing, and surface reconstruction. Their usefulness has been limited, however, by their high computational cost and and reliance on sig... | Deformation; Level sets; Deformable models; Image segmentation; Volume visualization; GPU; Streaming computation; Isosurfaces | 2003 |
465 |
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Lefohn, Aaron; Kniss, Joe; Hansen, Charles D.; Whitaker, Ross T. | Interactive deformation and visualization of level set surfaces using graphics hardware | Deformable isosurfaces, implemented with level-set methods, have demonstrated a great potential in visualization for applications such as segmentation, surface process- ing, and surface reconstruction. Their usefulness has been limited, however, by two problems. First, 3D level sets are relativel... | Interactive deformation; Deformable isosurfaces; Level-set methods | 2003-04-16 |
466 |
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Hansen, Charles D. | Interactive display of isosurfaces with global illumination | Abstract-In many applications, volumetric data sets are examined by displaying isosurfaces, surfaces where the data, or some function of the data, takes on a given value. Interactive applications typically use local lighting models to render such surfaces. This work introduces a method to precompute... | | 2006-03 |
467 |
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Wan, Yong | Interactive extraction of neural structures with user-guided morphological diffusion | Extracting neural structures with their fine details fromconfocal volumes is essential to quantitative analysis in neurobiology research. Despite the abundance of various segmentation methods and tools, for complex neural structures, both manual and semi-automatic methods are ineffective either in f... | | 2012-01-01 |
468 |
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Hansen, Charles D.; Wald, Ingo | Interactive isosurface ray tracing of large octree volumes | We present a technique for ray tracing isosurfaces of large compressed structured volumes. Data is first converted into a losslesscompression octree representation that occupies a fraction of the original memory footprint. An isosurface is then dynamically rendered by tracing rays through a min/max... | | 2006-09 |
469 |
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Hansen, Charles D.; Wald, Ingo | Interactive isosurface ray tracing of time-varying tetrahedral volumes | Abstract- We describe a system for interactively rendering isosurfaces of tetrahedral finite-element scalar fields using coherent ray tracing techniques on the CPU. By employing state-of-the art methods in polygonal ray tracing, namely aggressive packet/frustum traversal of a bounding volume hierarc... | | 2007-11 |
470 |
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Parker, Steven G.; Johnson, Christopher R. | Interactive manipulation of contour data using the layers program | The "layers" program is useful for visualizing and editing large sets of contour data. These datasets arise frequently when trying to extract geometry from MRI slices. Due to the imprecise nature of the MR imaging and segmentation processes, the contours extracted may not accurately reflect the huma... | Contour data; Layers program; MRI slices | 1994 |
471 |
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Parker, Steven G.; Hansen, Charles D.; Shirley, Peter S. | Interactive ray tracing for volume visualization | We present a brute-force ray tracing system for interactive volume visualization, The system runs on a conventional (distributed) shared-memory multiprocessor machine. For each pixel we trace a ray through a volume to compute the color for that pixel. Although this method has high intrinsic computa... | Ray tracing; Volume visualization; Isosurfaces; Maximum-intensity projection; Traversal optimizations | 1999 |
472 |
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Hansen, Charles D.; Wald, Ingo | Interactive ray tracing of arbitrary implicits with SIMD interval arithmetic | We present a practical and efficient algorithm for interactively ray tracing arbitrary implicit surfaces. We use interval arithmetic (IA) both for robust root computation and guaranteed detection of topological features. In conjunction with ray tracing, this allows for rendering literally any progr... | | 2007-09 |
473 |
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Wyman, Chris; Hansen, Charles D.; Shirley, Peter S. | Interactive raytraced caustics | In computer graphics, bright patterns of light focused onto matte surfaces are called ?caustics?. We present a method for rendering dynamic scenes with moving caustics at interactive rates. This technique requires some simplifying assumptions about caustic behavior allowing us to consider it a lo... | Raytraced caustics | 2003-04-23 |
474 |
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Hansen, Charles D. | Interactive rendering and efficient querying for large multivariate seismic volumes on consumer level PCs | We present a volume visualization method that allows interactive rendering and efficient querying of large multivariate seismic volume data on consumer level PCs. The volume rendering pipeline utilizes a virtual memory structure that supports out-of-core mul- tivariate multi-resolution data and a GP... | | 2013-01-01 |
475 |
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Johnson, Christopher R.; Parker, Steven G.; Hansen, Charles D. | Interactive simulation and visualization | Most of us perform data analysis and visualization only after everything else is finished, which often means that we don't discover errors invalidating the results of our simulation until postprocessing. A better approach would be to improve the integration of simulation and visualization into the... | Computational steering; Interactive simulation; Isosurfaces | 1999 |