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TitleSetnameType
1 Agile in the Wild - An in-Depth look into EAE Student Development Practiceir_htoaText
2 An evaluation of the quality of contemporary ray tracing methods on architectural materialsir_htoaText
3 The Cabal reflection: A post mortem of an entertainment arts and engineering capstone projectir_htoaText
4 Critical Rerouteir_htoaText
5 Defining learning: mystifying machine learning as a powerful tool in a data-driven worldir_htoaText
6 Extending Support for Floating-Points in the Boogie and Smack Software Verifiersir_htoaText
7 Fund Raising Game Development Through Crowdfundingir_htoaText
8 Generating audio mixtures using deep convolutional neural networksir_htoaText
9 Iterative game development: What goes into making an effective game and the lessons learned from making two gamesir_htoaText
10 Learning 3D Reconstructions for Geometrically aware Robotic Graspingir_htoaText
11 Lifting Coach: Using Machine Learning to Battle Musculoskeletal Damageir_htoaText
12 Memoized parsing with derivativesir_htoaText
13 Partial-Order Ambiguous Observations of Fluents and Actions for Goal Recognition as Planningir_htoaText
14 Practical and Configurable Network Traffic Classification using Probabilistic Machine Learningir_htoaText
15 Replicating Musical Style: Data-Driven Algorithmic Melody Compositionir_htoaText
16 Sinap types a run-time language for data-descriptionir_htoaText
17 Transformer-Based Observers in Psychotherapyir_htoaText
18 Utilizing classroom technology to strengthen elementary educationir_htoaText
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