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1 Wald, Ingo; Shirley, Peter S.Geometric and arithmetic culling methods for entire ray packetsRecent interactive ray tracing performance has been mainly derived from the use of ray packets. Larger ray packets allow for significant amortization of both computations and memory accesses; however, the majority of primitives are still intersected by each ray in a packet. This paper discusses ...Ray tracing; Interval arithmetic; Ray packets; Frustum culling2006-08-16
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