Creator | Title | Description | Subject | Date | ||
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1 | Wald, Ingo; Shirley, Peter S. | Geometric and arithmetic culling methods for entire ray packets | Recent interactive ray tracing performance has been mainly derived from the use of ray packets. Larger ray packets allow for significant amortization of both computations and memory accesses; however, the majority of primitives are still intersected by each ray in a packet. This paper discusses ... | Ray tracing; Interval arithmetic; Ray packets; Frustum culling | 2006-08-16 |