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TitleDateType
1 Breaking the mold: using epistolary architecture to craft a new type of video game narrative2022Text
2 Heroes of rock: A design post mortem exploring the video game design process as it relates to player satisfaction2013-05Text
3 Late City Riders: an Attempt to Create a Capstone Project that Best Retains a Player's FocusText
4 The hero's journey as found within outer wilds2023Text
5 Video game development during a pandemic: a student's perspective2021Text
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