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Title | Description | Subject | Date |
101 |
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KIT : an experimental solid modelling system | The purpose of this research is to develop an experimental environment for solid modelling which can provide a wide range of graphics primitives and operations toward making the modelling process more flexible The system can handle different types of representations and combine them with an extended... | computer graphics; KIT; solid modelling system | 1985-06 |
102 |
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Load balancing and fault tolerance in applicative systems | Applicative systems are promising candidates to achieve high performance computing through aggregation of processors. This dissertation studies two important issues in building scalable applicative systems: load balancing problem and fault tolerance.; A dynamic load balancing scheme is proposed for ... | computer architecture; load balancing; fault tolerance; computer science; applicative systems | 1985-08 |
103 |
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Localization in outdoor static terrain (LOST) | This thesis considers problems that arise while combining these strategies with a feature based approach to the localization problem. A subset of strategies were simplified and implemented, along with key feature based concepts. This experimentation has helped to point out and clarify some aspects o... | localization problem; LOST; localization; computers | 1995-12 |
104 |
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Look ahead in Parallel Discrete Event Simulation | Empirical performance evaluations of parallel, discrete event simulation algorithms using deadlock avoidance and deadlock detection and recovery techniques developed by Chandy and Misra have been performed using the BBN Butterfly multiprocessor. Experiments using synthetic workloads reveal that the ... | | 1988-08 |
105 |
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The Many Faces of Introspection | In psychology, introspection is a common term meaning an examination of one's own thought process and sensory experience. Similarly, introspection in computer systems enables a computer to examine its own computational behavior. A computer that ""understands"" its own behavior, an introspective comp... | | 1992-04 |
106 |
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Matte volumes for selective data visualization | The matte volumes system uses a volume renderer, surface renderer, and slice viewer for the exploration and visualization of three-dimensional scalar field data. The size and complexity of the volume data pose an interesting challenge to the ideal of providing the scientist with a system which autom... | matte volumes; three-dimensional scalar field data; computers; matte volumes system | 1995-08 |
107 |
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Modeling the Motion of Human Muscle Systems with Computer Graphics | The Sarcomere system uses computer graphics to model human muscle systems. Each muscle is modeled as a collection of discrete, movable elements that we call muxels. The advantages of this model include fast integer-based processing and user specified variable resolution. The Sarcomere system process... | sarcomere; muxel; muscle system | 1990-08 |
108 |
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Modelling complex objects with generalized sweeps | Recently, constructive solid geometry (CSG) techniques have been generalized to include set operations on certain sculptured surface solid models. This advancement has reemphasized the need for modelling techniques that create vasod objects. The definition of a valid object is somewhat cumbersome in... | computer-aided design; computer graphics | 1985-12 |
109 |
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Models for Stochastic Texture Generation | This work explores current models of textures for image synthesis and analysis, with an emphasis on generation of stochastic textures. Digital signal processing techniques are applied to create a general and robust model for the generation of stochastic textures. Martingale sequences are analyzed, a... | computer graphics; models of texture; image synthesis; image analysis; stochastic textures | 1985-12 |
110 |
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Moped (a portable debugger) | Moped is a portable debugger that uses enhanced tracing facilities and backtracing to discover unusual or undesirable program behaviors. It is based upon two modules - Program Probes and Program. History, each providing different abilities. Program Probes is a forward tracing utility which allows Mo... | debugging in computer science; computer science | 1988-06 |
111 |
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Noise Suppression Methods for Robust Speech Processing | Robust speech processing in practical operating environments requires effective environmental and processor noise suppression. This report describes the technical findings and accomplishments to develop real time, compressed speech analysis-synthesis algorithms whose performance is invariant under s... | | 1979-04 |
112 |
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Numerical Control Milling Machine Toolpath Generation for Regions Bounded by Free Form Curves and Surfaces | The search for strategies and methods to automatically generate toolpaths for Numerical Control (NC) machines from mechanical parts modeled by computer aided solid design systems has met with only limited success to date, mainly in applications to simplified models. Problems that occur when the exis... | computer graphics; computer-aided design; numerical control machines; toolpath generation | 1989-06 |
113 |
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Numerical weather prediction model for distributing computing systems | The objectives of this research are twofold: One is to develop and implement a spectral numerical weather prediction model using parallel algorithms. The other objective is to examine a parallel paradigm that allows users to write parallel scientific algorithms easily and efficiently. | weather predictions; spectral numerical weather predictions; weather prediction model; parallel algorithms; computers | 1991-08 |
114 |
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Object models for computer aided design | Abstract: The goal of this research has been to develop an underlying modeling system to support applications in computer modeling system to support applications in computer aided design and scientific modeling. Particular emphasis has been given to two key issues: 1. data base support; 2. graphic ... | scientific modeling; computer models; data base support; graphic interaction; graphic support system | 1976-03 |
115 |
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On Representation and Discretization of Finite Element Analyses | The use of B-spline geometric representation and subdivision mechanism is explored for use in finite element analysis. On the representation issue, an attribute modelling technique is introduced to model the problem specification and the result interpretation. This modelling technique relies on the ... | finite element; b-spline; geometric representation; subdivision mechanism; planar domain; shell domain; solid domain | 1985 |
116 |
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On the rendering of surfaces | Abstract: Despite the relative sophistication of modern surface design systems, many graphical renderings of surfaces are relatively crude. The paper discusses a variety of possible rendering, including various line drawing methods, realistic and functional shading, and ccombinations of line drawing... | surface design systems; graphical renderings; functional shading; curvature shading | 1979 |
117 |
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Optimization as Transformations: A Compiler Paradigm | This thesis describes the high-level transformation phase of a prototype PSL compiler. EPIC The transformations are separated into two classes: machine dependent code generation, and machine independent code optimization. The code generation phase transforms an intermediate representation of a progr... | PSL compiler; EPIC; machine dependent code generator ; machine independent code optimization | 1985-08 |
118 |
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Parallel Algorithms and Architectures for Very Fast AI Search | A wide range of problems in natural and artificial intelligence, computer vision, computer graphics, database engineering, operations research, symbolic logic, robot manipulation and hardware design automation are special cases of Consistent Labeling Problems (CLP). CLP has long been viewed as an ef... | parallel algorithms; CLP; consistent labeling problems; computer programming; computer science | 1989-08 |
119 |
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Parallel Distributed Simulation of Elastic Waves | A parallel distributed algorithm to simulate the propagation of waves through elastic media is presented and tested. The algorithm is based on a fourth-order finite difference solution of the elastic wave equation in three dimensions and incorporates a staggered grid formulation to solve for the di... | computers; computer programming; algorithm; elastic media; parallel distributed algorithm; fourth-order finite difference solution | 1994-07 |
120 |
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Parallel path consistency | This thesis examines the actual real world performance of PC as compared AC and shows that in most cases the measured performance is greatly superior to its assumed worst case. In addition, the improved filtering efficiency of PC over AC is measured. | arc consistency; path consistency; real world performance; computers | 1991-03 |
121 |
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Parallel solution of Poisson's problems on irregular domain. | This thesis is devoted to the solution of the Poisson problem on an irregular domain applying parallel computation techniques on distributed memory machines. | Poisson problem; computers | 1995-06 |
122 |
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Parallel Split-Level Relaxation | Speed is a primary concern in all computer vision applications. With the advent of parallel processors it is necessary to explore the possibility of improving the performance of vision algorithms on these machines. Three avenues have to be pursued in this new framework. First, it is necessary to stu... | parallel processing; computer vision; scene labeling problem; vision algorithm; bbn butterfly | 1988-08 |
123 |
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Parametric approximation to surfaces | The use of B-splines for the approximation of functions and data is well established. Issues such as parametrization, knot placement and reparametrizaton are important in determining the B-spline representation for the data. Compactness of the B-spline representation also becomes an issue when deali... | | 1992-12 |
124 |
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Performance Directed Simulation | The overall scientific objective of this research was to develop techniques for speeding up discrete event simulation (DES) programs in applications such as simulation of computer architectures, communication networks, battlefield scenarios, etc. Such simulations often require prohibitive amounts of... | | 1989-01-26 |
125 |
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Persistent Immutable Shared Abstractions for Concurrent Scheme | A write-once, read-many persistent store has been developed for Concurrent Scheme, a distributed-memory parallel Lisp for the Mayfly multicomputer. The prototype implementation supports the explicit store, and implicit retrieval, of instances of the Scheme data types. Items are stored into per node ... | concurrent scheme; lisp, mayfly; multicomputer; persistent store; ray tracer | 1994 |