Creator | Title | Description | Subject | Date | ||
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1 | Tallman, Lance | Breaking the mold: using epistolary architecture to craft a new type of video game narrative | Breaking the Mold: Using Epistolary Architecture to Craft a New Type of Video Game Narrative discusses the uniqueness of classic epistolary literary works, such as Bram Stoker's Dracula, and demonstrates how applying the storytelling techniques of these texts can allow game developers to create a ne... | 2022 | ||
2 | Gibbs, Drake S. | The hero's journey as found within outer wilds | The "Monomyth", otherwise known as the "The Hero's Journey," is the title of the seventeen steps Campbell described in his examination of myths, legends, and fables across the world. Even in the tales of today, the presence of the Monomyth still is seen in many narratives, including the newest story... | 2023 | ||
3 | Ardovino, Anthony | Heroes of rock: A design post mortem exploring the video game design process as it relates to player satisfaction | The player experience is the heart of a video game and it is the core concept behind what makes a video game engaging and fun. For my senior capstone project I designed, produced, and managed a video game titled Heroes of Rock. I lead an 11 person team over the duration of my senior year to create a... | Video games production; Psychological theory | 2013-05 | |
4 | Jacobson, Brady Ryan | Late City Riders: an Attempt to Create a Capstone Project that Best Retains a Player's Focus | The most important quality a video game can possess is the ability to maintain a player's attention. The thousands of games developed over three decades all differ in intensity and emotional impact. An action game can be exhilarating, a horror game terrifying, a story based game emotionally taxing, ... | |||
5 | Clark, Tyler | Video game development during a pandemic: a student's perspective | This paper seeks to go over a student's journey of video game development during the Covid-19 pandemic. It will showcase the unique challenges of working on a project remotely and the development process that was set out by the University of Utah's Entertainment Arts and Engineering Capstone Class. ... | 2021 |