STORY: A hierarchical animation and storyboarding system for alpha-1

Update Item Information
Publication Type Journal Article
School or College College of Engineering
Department Computing, School of
Creator Mecklenburg, Robert
Other Author Blum, Michael S.
Title STORY: A hierarchical animation and storyboarding system for alpha-1
Date 1993
Description We introduce an integrated animation and storyboarding system that simplifies the creation and refinement of computer generated animations. The framework models both the process and product of an animated sequence, making animation more accessible for communication and as an art form. The system adopts a novel approach to animation by integrating storyboards and the traditional film hierarchy in a computer animation system. Traditional animation begins with storyboards representing important moments in a film. These storyboards are structured into shots and scenes which form a standard hierarchy. This hierarchy is important to long animations because it reduces the complexity to manageable proportions. We also introduce the animation proof reader, a tool for identifying awkward camera placement and motion sequences using traditional film production rules.
Type Text
Publisher University of Utah
First Page 1
Last Page 16
Subject STORY; storyboarding system; animation system; computer generated animations
Subject LCSH Computer animation
Language eng
Bibliographic Citation Blum, M. S., & Mecklenburg, R. (1993). STORY: A hierarchical animation and storyboarding system for alpha-1. 1-16. UUCS-93-009.
Series University of Utah Computer Science Technical Report
Relation is Part of ARPANET
Rights Management ©University of Utah
Format Medium application/pdf
Format Extent 3,630,917 bytes
Identifier ir-main,16273
ARK ark:/87278/s63b6hqs
Setname ir_uspace
ID 706756
Reference URL https://collections.lib.utah.edu/ark:/87278/s63b6hqs
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