Publication Type |
technical report |
School or College |
College of Engineering |
Department |
Kahlert School of Computing |
Creator |
Mahi, Robert |
Title |
Visible surface algorithms for quadric patches |
Date |
1970 |
Description |
This paper describes two algorithms which find the visible portions of surfaces in a picture of a cluster of three-dimensional quadric patches. A quadric patch is a portion of quadric surface defined by a quadratic equation and by zero, one or several quadratic inequalities. The picture is cut by parallel planes called scan planes; the visibility problem is solved in one scan plane at a time by making "a good guess" as t o what is visible according to the visible portions found in the previous can plane. The algorithm for intersecting patches works in a time roughly proportional to the number of patches involved (and not to the square of this number as with some previous algorithms). |
Type |
Text |
Publisher |
University of Utah |
Subject |
surface algorithms; quadric patches |
Language |
eng |
Bibliographic Citation |
Mahi, R. (1970). Visible surface algorithms for quadric patches. 1-22. UTEC-70-111; UTEC-CSc-70-111. |
Series |
University of Utah Computer Science Technical Report |
Relation is Part of |
ARPANET |
Rights Management |
©University of Utah |
Format Medium |
application/pdf |
Format Extent |
4,216,687 bytes |
Identifier |
ir-main,16055 |
ARK |
ark:/87278/s6cj8xsz |
Setname |
ir_uspace |
ID |
704102 |
Reference URL |
https://collections.lib.utah.edu/ark:/87278/s6cj8xsz |