Bayesian methods for multi-object reconstruction with hinge point representations

Publication Type honors thesis
School or College School of Computing
Department Computer Science
Faculty Mentor Tucker Hermans
Creator Wright, Herbert
Title Bayesian methods for multi-object reconstruction with hinge point representations
Date 2024
Description Creating 3D representations of multi-object scenes is crucial for many robotic manipulation tasks. These representations must be inferred from noisy partial-view observations. This thesis focuses on the problem of building a 3D representation for multi-object tabletop scenes from a single RGBD image. A common approach is to use deep learning for this problem, however these approaches are not robust enough nor contain prinicipled uncertainty about object geometry. This thesis examines two Bayesian approaches. Both approaches rely on a hinge point representation. Each approach solves for a posterior distribution over object shapes. This allows both methods to capture principled uncertainty. Experimentally, each method is shown to be accurate, robust, and capture uncertainty. Experiments are performed qualitatively in the real world as well as quantitatively on procedurally generated scenes. A deep learning approach is used as a baseline for experiments on both methods.
Type Text
Publisher University of Utah
Subject 3D scene reconstruction; bayesian shape inference; robotic manipulation
Language eng
Rights Management (c) Herbert Wright
Format Medium application/pdf
ARK ark:/87278/s61m1d4y
Setname ir_htoa
ID 2919458
OCR Text Show
Reference URL https://collections.lib.utah.edu/ark:/87278/s61m1d4y