| Publication Type | technical report |
| School or College | College of Engineering |
| Department | Kahlert School of Computing |
| Creator | Mahi, Robert |
| Title | Visible surface algorithms for quadric patches |
| Date | 1970 |
| Description | This paper describes two algorithms which find the visible portions of surfaces in a picture of a cluster of three-dimensional quadric patches. A quadric patch is a portion of quadric surface defined by a quadratic equation and by zero, one or several quadratic inequalities. The picture is cut by parallel planes called scan planes; the visibility problem is solved in one scan plane at a time by making "a good guess" as t o what is visible according to the visible portions found in the previous can plane. The algorithm for intersecting patches works in a time roughly proportional to the number of patches involved (and not to the square of this number as with some previous algorithms). |
| Type | Text |
| Publisher | University of Utah |
| Subject | surface algorithms; quadric patches |
| Language | eng |
| Bibliographic Citation | Mahi, R. (1970). Visible surface algorithms for quadric patches. 1-22. UTEC-70-111; UTEC-CSc-70-111. |
| Series | University of Utah Computer Science Technical Report |
| Relation is Part of | ARPANET |
| Rights Management | ©University of Utah |
| Format Medium | application/pdf |
| Format Extent | 4,216,687 bytes |
| Identifier | ir-main,16055 |
| ARK | ark:/87278/s6cj8xsz |
| Setname | ir_uspace |
| ID | 704102 |
| Reference URL | https://collections.lib.utah.edu/ark:/87278/s6cj8xsz |