Publication Type |
Journal Article |
School or College |
College of Engineering |
Department |
Computing, School of |
Program |
Center for the Simulation of Accidental Fires and Explosions (C-SAFE) |
Creator |
Shirley, Peter S.; Parker, Steven G. |
Other Author |
Pegoraro, Vincent; Brownlee, Carson |
Title |
Towards interactive global illumination effects via sequential Monte Carlo adaptation |
Date |
2008 |
Description |
This paper presents a novel method that effectively combines both control variates and importance sampling in a sequential Monte Carlo context while handling general single-bounce global illumination effects. The radiance estimates computed during the rendering process are cached in an adaptive per-pixel structure that defines dynamic predicate functions for both variance reduction techniques and guarantees well-behaved PDFs, yielding continually increasing efficiencies thanks to a marginal computational overhead. |
Type |
Text |
Publisher |
Institute of Electrical and Electronics Engineers (IEEE) |
First Page |
107 |
Last Page |
114 |
Subject |
Ray tracing; Illumination; Monte Carlo methods |
Subject LCSH |
Computer graphics; Visualization |
Language |
eng |
Bibliographic Citation |
Pegoraro, V., Brownlee, C., Shirley, P. S., & Parker, S. G. (2008). Towards interactive global illumination effects via sequential Monte Carlo adaptation. Proceedings of the 3rd IEEE Symposium on Interactive Ray Tracing, 107-14. |
Rights Management |
(c) 2008 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE. |
Format Medium |
application/pdf |
Format Extent |
601,390 bytes |
Identifier |
ir-main,7106 |
ARK |
ark:/87278/s6320d3f |
Setname |
ir_uspace |
ID |
703353 |
Reference URL |
https://collections.lib.utah.edu/ark:/87278/s6320d3f |