Publication Type |
technical report |
School or College |
College of Engineering |
Department |
Computing, School of |
Creator |
Dooley, Debra Lynn |
Title |
Computer Illustration of Three Dimensional Sculptured Surfaces |
Date |
1990-08 |
Description |
The information content in computer generated images is often overwhelming to visually interpret. To better communicate the overall shape information of a given model, current techniques for creation of wireframes, shaded renderings. and painted images need to be augmented and used cooperatively. A system for automatically generating computer illustrations of three-dimensional sculptured surfaces is presented, based on techniques borrowed from traditional illustration. Important aspects of the models are emphasized through an increased vocabulary for lines and surfaces. Lines are drawn in different styles (solid, dashed, etc.) and with variable widths and transparencies based on object visibility and other attributes. Surface shading is also modified to allow important aspects of the illustration to remain visible. User specified rules are used to guide the illustration process, including the choice of attributes for object emphasis. |
Type |
Text |
Subject |
computer graphics; computer generated image |
Language |
eng |
Bibliographic Citation |
Dooley, D. L. (1990). Computer illustration of three dimensional sculptured surfaces. |
Series |
University of Utah Computer Science Technical Report |
Relation is Part of |
ARPANET |
Format Medium |
application/pdf |
Format Extent |
22,906,353 bytes |
File Name |
Dooley-Computer_Illustration.pdf |
Conversion Specifications |
Original scanned with Kirtas 2400 and saved as 400 ppi uncompressed TIFF. PDF generated by Adobe Acrobat Pro X for CONTENTdm display |
ARK |
ark:/87278/s67102q8 |
Setname |
ir_computersa |
ID |
97984 |
Reference URL |
https://collections.lib.utah.edu/ark:/87278/s67102q8 |