Interactive isosurface ray tracing of large octree volumes

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Publication Type Journal Article
School or College College of Engineering
Department Computing, School of
Creator Hansen, Charles D.; Wald, Ingo
Other Author Knoll, Aaron; Parker, Steven
Title Interactive isosurface ray tracing of large octree volumes
Date 2006-09
Description We present a technique for ray tracing isosurfaces of large compressed structured volumes. Data is first converted into a losslesscompression octree representation that occupies a fraction of the original memory footprint. An isosurface is then dynamically rendered by tracing rays through a min/max hierarchy inside interior octree nodes. By embedding the acceleration tree and scalar data in a single structure and employing optimized octree hash schemes, we achieve competitive frame rates on common multicore architectures, and render large time-variant data that could not otherwise be accomodated.
Type Text
Publisher Institute of Electrical and Electronics Engineers (IEEE)
First Page 115
Last Page 124
DOI 10.1109/RT.2006.280222
Language eng
Conference Title 2006 IEEE Symposium on Interactive Ray Tracing; ; Salt Lake City, UT, USA
Bibliographic Citation Knoll, A., Wald, I., Parker, S., & Hansen, C. D. (2006). Interactive isosurface ray tracing of large octree volumes. IEEE Symposium on Interactive Ray Tracing, 115-24.
Rights Management (c)2006 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.
Format Medium application/pdf
Format Extent 393,287 bytes
Identifier ir-main,14625
ARK ark:/87278/s6rr2gvp
Setname ir_uspace
ID 706805
Reference URL https://collections.lib.utah.edu/ark:/87278/s6rr2gvp
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