Author | Title | Subject | Date | Publication Type | ||
---|---|---|---|---|---|---|
1 | Liu, Shusen | Visual exploration of high-dimensional spaces through identification, summarization, and interpretation of two-dimensional projections | Computer science | 2017 | dissertation | |
2 | Spjut, Josef Bo | Efficient ray tracing architectures | Computer architecture; Computer graphics; Graphics; Ray tracing; Rendering; Computer Engineering; Computer science | 2015-05 | dissertation | |
3 | Ward, Stephen J. | Deformation embedding for point-based elastoplastic simulation | Computer science; Elastoplastic materials | 2012-08 | thesis | |
4 | Widanagamaachchi, Wathsala | Interactive visualization and exploration of feature evolution in dynamic data | Computer science | 2017 | dissertation | |
5 | McKenna, Sean Patrick | The design activity framework: investigating the data visualization design process | Computer science; Design | 2017 | dissertation | |
6 | Raj, Mukund | Depth-based visualizations for ensemble data and graphs | Computer science; Mathematics | 2018 | dissertation | |
7 | Perry, Daniel J. | Data analysis and visualization using basis selection for matrix approximation | Computer science | 2017 | dissertation | |
8 | Raj, Mukund | Effect of animated self-avatar in virtual environments | Avatars; Virtual environment; Behavioral psychology; Computer science | 2013-08 | thesis | |
9 | Robison, Braden Devin | Hybrid scheduling for graph-based algorithm decomposition in high-performance computing environments | Computer Engineering; Computer science | 2014 | thesis | |
10 | Gebhardt, Daniel J. | Energy-efficient design of an asynchronous network-on-chip | Computer Engineering; Electrical engineering; Computer science | 2011-08 | dissertation | |
11 | Brown, Hunter | Using geometric primitives to unify perception and action for object-based manipulation | Robotics; Artificial intelligence; Computer science | 2018 | thesis |