Over ten years ago, faculty from the School of Computing and the Division of Film Studies formed the Entertainment Arts & Engineering (EAE) program to address a growing student population that wanted to study games and game making. Students studying computer science and film came together in a handful of shared courses to learn the myriad facets of entertainment technology, as well as gain practice with new technical skills inside a rigorous academic experience. Over the intervening decade the EAE program and its course offerings have grown steadily, and has been successful by any measure. In July of 2023, EAE transitioned from a teaching program to a stand-alone academic department called The Division of Games.