Author | Title | Subject | Date | Publication Type | ||
---|---|---|---|---|---|---|
1 | Clark, James Henry | 3-D design of free-form B-spline Surfaces | Computer graphics | 1974 | dissertation | |
2 | Perry, Daniel James | Cloud modeling and rendering | Computer graphics; Clouds--Graphic rendering | 2007-04-05 | honors thesis | |
3 | Spjut, Josef Bo | Efficient ray tracing architectures | Computer architecture; Computer graphics; Graphics; Ray tracing; Rendering; Computer Engineering; Computer science | 2015-05 | dissertation | |
4 | Daniels, Joel, II | Feature-aligned, semiregular, quad-only mesh generation | Computer graphics; Geometry processing; Mesh simplification; Quadrilateral meshing; Surface parameterization; Surface reconstruction | 2010 | dissertation | |
5 | Gerszewski, Daniel James | Physics-based animation of large-scale splashing liquids, elastoplastic solids, and model-reduced flow | Computer graphics; Liquid simulation; Model reduction; Physically based modeling; Physics-based animation; Point-based simulation | 2014-08 | dissertation | |
6 | Burton, Robert Preece | Real-time measurement of multiple three-dimensional positions | Real-time data processing; Computer graphics | 1973-06 | thesis | |
7 | Perry, Daniel James | Solving geometric constraint problems through Monte Carlo optimization | Computer graphics; Geometric programming; Monte Carlo method | 2008-08 | thesis | |
8 | Saquib, Nazmus | Visualizing intrinsic isosurface variation due to uncertainty through heat kernel signatures | Computational geometry; Computer graphics; Data analysis; Numerical simulation; Shape analysis; Uncertainty visualization | 2013-12 | thesis |