Title | Date | Type | ||
---|---|---|---|---|
1 | 3-D design of free-form B-spline Surfaces | 1974 | Text | |
2 | Cloud modeling and rendering | 2007-04-05 | Text | |
3 | Efficient ray tracing architectures | 2015-05 | Text | |
4 | Feature-aligned, semiregular, quad-only mesh generation | 2010 | Text | |
5 | Physics-based animation of large-scale splashing liquids, elastoplastic solids, and model-reduced flow | 2014-08 | Text | |
6 | Solving geometric constraint problems through Monte Carlo optimization | 2008-08 | Text | |
7 | Visualizing intrinsic isosurface variation due to uncertainty through heat kernel signatures | 2013-12 | Text |