| Title | Cloud modeling and rendering |
| Publication Type | honors thesis |
| School or College | College of Engineering |
| Department | Computing |
| Author | Perry, Daniel James |
| Date | 2007-04-05 |
| Description | A central challenge of computer graphics is rendering realistic natural scenes. A challenging part of natural scenes are aesthetically pleasing rendering of clouds and other gases. We describe current methods of rendering realistic and non-realistic clouds and gases. We then discuss an implementation of these methods. Finally we present recommendations for successfully rendering clouds and other gases in both realistic and non-realistic settings. |
| Type | Text |
| Publisher | University of Utah |
| Subject | Computer graphics; Clouds--Graphic rendering |
| Dissertation Institution | University of Utah |
| Dissertation Name | Honors BS |
| Language | eng |
| Relation is Version of | Digital reproduction of "Cloud modeling and rendering" J. Willard Marriott Library Special Collections T7.5 2007 .P47 |
| Rights Management | © Daniel James Perry |
| Format | application/pdf |
| Format Medium | application/pdf |
| Format Extent | 73,949 bytes |
| Identifier | us-etd2,124193 |
| Source | Original: University of Utah J. Willard Marriott Library Special Collections |
| Conversion Specifications | Original scanned on Epson GT-30000 as 400 dpi to pdf using ABBYY FineReader 9.0 Professional Edition. |
| ARK | ark:/87278/s6bk1t17 |
| Setname | ir_etd |
| ID | 194170 |
| Reference URL | https://collections.lib.utah.edu/ark:/87278/s6bk1t17 |