Title |
Cloud modeling and rendering |
Publication Type |
honors thesis |
School or College |
College of Engineering |
Department |
Computing |
Author |
Perry, Daniel James |
Date |
2007-04-05 |
Description |
A central challenge of computer graphics is rendering realistic natural scenes. A challenging part of natural scenes are aesthetically pleasing rendering of clouds and other gases. We describe current methods of rendering realistic and non-realistic clouds and gases. We then discuss an implementation of these methods. Finally we present recommendations for successfully rendering clouds and other gases in both realistic and non-realistic settings. |
Type |
Text |
Publisher |
University of Utah |
Subject |
Computer graphics; Clouds--Graphic rendering |
Dissertation Institution |
University of Utah |
Dissertation Name |
Honors BS |
Language |
eng |
Relation is Version of |
Digital reproduction of "Cloud modeling and rendering" J. Willard Marriott Library Special Collections T7.5 2007 .P47 |
Rights Management |
© Daniel James Perry |
Format |
application/pdf |
Format Medium |
application/pdf |
Format Extent |
73,949 bytes |
Identifier |
us-etd2,124193 |
Source |
Original: University of Utah J. Willard Marriott Library Special Collections |
Conversion Specifications |
Original scanned on Epson GT-30000 as 400 dpi to pdf using ABBYY FineReader 9.0 Professional Edition. |
ARK |
ark:/87278/s6bk1t17 |
Setname |
ir_etd |
ID |
194170 |
Reference URL |
https://collections.lib.utah.edu/ark:/87278/s6bk1t17 |