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AuthorTitleSubjectDatePublication Type
1 Perry, Daniel JamesCloud modeling and renderingComputer graphics; Clouds--Graphic rendering2007-04-05honors thesis
2 Spjut, Josef BoEfficient ray tracing architecturesComputer architecture; Computer graphics; Graphics; Ray tracing; Rendering; Computer Engineering; Computer science2015-05dissertation
3 Daniels, Joel, IIFeature-aligned, semiregular, quad-only mesh generationComputer graphics; Geometry processing; Mesh simplification; Quadrilateral meshing; Surface parameterization; Surface reconstruction2010dissertation
4 Gerszewski, Daniel JamesPhysics-based animation of large-scale splashing liquids, elastoplastic solids, and model-reduced flowComputer graphics; Liquid simulation; Model reduction; Physically based modeling; Physics-based animation; Point-based simulation2014-08dissertation
5 Burton, Robert PreeceReal-time measurement of multiple three-dimensional positionsReal-time data processing; Computer graphics1973-06thesis
6 Perry, Daniel JamesSolving geometric constraint problems through Monte Carlo optimizationComputer graphics; Geometric programming; Monte Carlo method2008-08thesis
7 Saquib, NazmusVisualizing intrinsic isosurface variation due to uncertainty through heat kernel signaturesComputational geometry; Computer graphics; Data analysis; Numerical simulation; Shape analysis; Uncertainty visualization2013-12thesis
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