Adaptive isocurves based rendering for freeform surfaces

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Publication Type Journal Article
School or College College of Engineering
Department Computing, School of
Creator Cohen, Elaine
Other Author Elber, Gershon
Title Adaptive isocurves based rendering for freeform surfaces
Date 1992
Description Freeform surface rendering is traditionally performed by approximating the surface with polygons and then rendering the polygons. This approach is extremely common because of the complexity in accurately rendering the surfaces directly. Recently, several papers presented methods to render surfaces as sequences of isocurves. Unfortunately, these methods start by assuming that an appropriate collection of isocurves has already been derived. The algorithms themselves neither automatically create an optimal or almost optimal set of isocurves so t h e whole surface would be correctly rendered without having pixels redundantly visited nor automatically compute the parameter spacing required between isocurves to guarantee such coverage. In this paper, a new algorithm is developed to fill these needs. An algorithm is introduced that automatically computes a set of almost optimal isocurves covering the entire surface area. This algorithm can be combined with a fast curve rendering method, to make surface rendering without polygonal approximation practical.
Type Text
Publisher University of Utah
First Page 1
Last Page 14
Subject Freeform surface rendering; Isocurves
Subject LCSH Surfaces -- Computer simulation
Language eng
Bibliographic Citation Elber, G., & Cohen, E. (1992). Adaptive isocurves based rendering for freeform surfaces. 1-14. UUCS-92-040.
Series University of Utah Computer Science Technical Report
Relation is Part of ARPANET
Rights Management ©University of Utah
Format Medium application/pdf
Format Extent 5,828,180 bytes
Identifier ir-main,16263
ARK ark:/87278/s6jh448d
Setname ir_uspace
ID 702508
Reference URL https://collections.lib.utah.edu/ark:/87278/s6jh448d
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