Penumbra maps

Update Item Information
Publication Type technical report
School or College College of Engineering
Department Computing, School of
Program Advanced Research Projects Agency
Creator Wyman, Chris; Hansen, Charles D.
Title Penumbra maps
Date 2003-04-23
Description Generating soft shadows quickly is difficult. Few techniques have enough flexibility to interactively render soft shadows in scenes with arbitrarily complex occluders and receivers. This paper introduces the penumbra map, which extends current shadow map techniques to interactively approximate soft shadows. Using object silhouette edges, as seen from the center of an area light, a map is generated containing approximate penumbral regions. Rendering requires two lookups, one into each the penumbra and shadow maps. Penumbra maps allow arbitrary dynamic models to easily shadow themselves and other nearby complex objects with plausible penumbrae.
Type Text
Publisher University of Utah
Subject Penumbra maps; Soft shadows; Shadow maps
Subject LCSH Shadows -- Computer simulation
Language eng
Bibliographic Citation Wyman, Chris; Hansen, Charles D. (2003). Penumbra maps. UUCS-03-008.
Series University of Utah Computer Science Technical Report
Relation is Part of ARPANET
Rights Management ©University of Utah
Format Medium application/pdf
Format Extent 16,430,025 bytes
Source University of Utah School of Computing
ARK ark:/87278/s6sn0t21
Setname ir_uspace
ID 702392
Reference URL https://collections.lib.utah.edu/ark:/87278/s6sn0t21
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