Development team: Swapnil Sawant; Isaac Kellis; Matthew Jensen; Roger Altizer PhD; Ryan Bown; Jose Zagal PhD
Players create a dinosaur out of bones with different attributes and properties. Players spend points on assembling dinosaur parts and pieces then tests them in a virtual lab environment. Tests are measured in rounds which simulate changes that effect player's dinosaur. Then information is given regarding how their dinosaur would fare in a given environment. Players either gain or lose points. Should they gain points, the player will have the option to refactor, or even add onto their dinosaur. If a loss of points occurs, they will be forced to swap their dinosaur bones for less expensive versions.
Relation is Part of
Fall 2014 GApp Lab Wrap Kits
Spencer S. Eccles Health Sciences Library, University of Utah